Tuesday, January 6, 2009

Project Proposal: NPR

Below is my reworked Proposal. It will still focus on Non-Photorealistic Rendering, only instead of being a toon shader it will creating a Hatching effect 

Title: Non Photo-Realistic Rendering

·      Student: Robert Marinaro

·      Class: Computer Graphics II: 4003-571

·      Professor: Reynold Bailey

·      Project Website http://rjm5199.blogspot.com/

  • Project Objective:

o     This Project’s goal is to create non-photo realistic rendering. This image will look like it was drawn using the hatching technique. Loading in a 3D mesh and rendering it NPR. It will be viewable from different camera angles, as well as the lighting of the scene will be able to move around.  I will be using the information found from these two sources. Here and Here.

·      System and Software

o     Hardware: PC running Windows Vista with a NVIDIA 8600

o     Software: OpenGL, C++

·      A breakdown of project components, e.g.:

o     The end result will be a window with controls to change the light source location and camera angle. In the window an imported 3D mesh will be shown and rendered non photo realistically.

·      Project Responsibilities:

o     Create a window with controls for Camera and light location

o     Create Line Textures

o     Write an Algorithm for NPR

o     Load a 3D Mesh onto the screen     

·      Project Timeline:

o    Week 4: Create Line Textures and Load them

o     Week 4&5: Create Window for loading Mesh

o     Week 5&6: have the 3D mesh loaded in

o     Week 6&7: Have tone detection finalized

o     Week 7-9: Implement NPR and test

·      Final Presentation:

o     Show object without NPR (rendered normally)

o      Show Slides showing various step taken to implement algorithm

o      Show Program with NPR

o     Show Image from different camera views and with different light sources.

o     Show with NPR

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