Tuesday, December 9, 2008

Checkpoint 1



I used OpenGl for the initial checkpoint. The scene is divided into several objects. 

This scene has three visible objects:

  • Two spheres
  • The floor

In addition, there are two objects which are not directly visible:

  • A point light source
  • A camera
Here are the the parameters of the following scene. 

Camera:
Position: x= 0.0, y= 0.0,  z = 10
Look At: x=0.0, y= -1.0, z = 1.0
Up: x= 0.0, y = 1.0 , z = 0.0
Near Clip: 1.0
Far Clip:  500
Aspect Ratio:  4/3

Light:
Position: x =  5.0, y = 10.0, z = 2.0
Diffuse = 1, 1, 1
Ambient = 0, 0, 0.1

Green Sphere: 
Position: x = -2.5, y = -2.5,  z = -2.5
Radius: 2.0
 
Yellow Sphere:
Position: x = 0.0, y = -0.5,  z = -0.5 
Radius: 2

Plane:
Upper Left Coordinate: x = -8.0, y = -4.5. z = -20.0
Upper Right Coordinate: x = 5.0, y=-4.5. z= -20.0
Lower Left Coordinate : x = -8.0, y=-4.5. z= 15.0
Lower Right Coordinate: x= 5.0, y=-4.5. z= 15.0

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