Tuesday, December 9, 2008

Assignment Information

The Ray Tracer Programming Assignment is divided into Seven

 Checkpoints:

  1. Setting the scene
  2. Camera modeling
  3. Basic shading
  4. Procedural shading
  5. Recursive ray tracing - reflection
  6. Recursive ray tracing - transmission
  7. Tone reproduction

This is checkpoint #1: "Setting the scene".

The ultimate goal of these assignments is to reproduce the classic ray traced image from Turner Whitted's 1980 paper:



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